#ifndef SETTINGSCENE_H
#define SETTINGSCENE_H

#include <QGraphicsScene>
class ImageItem;

class SettingScene : public QGraphicsScene
{
    Q_OBJECT
public:
    explicit SettingScene(QObject *parent = 0);
    void mousePressEvent(QGraphicsSceneMouseEvent *event);
    void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);

    void initItem();

public:
    ImageItem*              m_bgItem;
    ImageItem*              m_backItem;
signals:

public slots:

};

#endif // SETTINGSCENE_H
